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Old Sep 20, 2006, 08:03 PM // 20:03   #1
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Default Petition for Anti-Leaver code to be installed into Random Arenas

First the definition:

Leaver: Any player who leaves a random arenas game of their own will before the match is over.

The solution:
Install a measure which detects these players and adds the following:
"if a player leaves a random arenas match of their own will before the match is over, that player cannot enter another random arenas match for 5 minutes." Thus it becomes too inconvienent for players to quit random arena matches that they feel wont go right.

The reason:
If anyone has noticed, random arenas is no longer a test of player skill. It is purely determined such that the team who wins is the team whose players stay ingame the whole match. Now, an error 7 can't be helped (that is the player disconnects), but if the player logs off via F12, or map warps back to random arenas while the match runs, that is something that can be helped. A logoff can also be detected if such player closes guildwars with the (x).

Anyone with me on this?
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Old Sep 20, 2006, 08:11 PM // 20:11   #2
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so instead of using the map function, or what ever to leave, they will just hit the power button on their modem or router and be able to log right back on. Nothing changed.
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Old Sep 20, 2006, 08:23 PM // 20:23   #3
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Quote:
Originally Posted by vinegrower
so instead of using the map function, or what ever to leave, they will just hit the power button on their modem or router and be able to log right back on. Nothing changed.
By the time they get back ingame, alt least 3 minutes have passed. The idea is to make it more convienent for a would be leaver to stick it out ingame rather than leave, since at this point is way too convienent to jsut leave and start again. To make the leaver go though that kind of trouble is worth it imo.
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Old Sep 20, 2006, 08:33 PM // 20:33   #4
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Quote:
Originally Posted by vinegrower
so instead of using the map function, or what ever to leave, they will just hit the power button on their modem or router and be able to log right back on. Nothing changed.
I really dont think any players would do that just to avoid staying in game till the match is over
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Old Sep 20, 2006, 08:33 PM // 20:33   #5
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Oh yes, get rid of rage quitters and bring on the leechers. Gg, you're solving nothing. Anyways, ita RANDOM ARENA If you don't want rage quitters go to HoH or GvG.
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Old Sep 20, 2006, 09:17 PM // 21:17   #6
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/signed
The number of times I've seen people log out of RA battles before they even started is outrageous. Some people think that if there isn't a monk in the group, it's not good enough for them, and other times I've seen people log in and leave when I've been monking and the team was balanced (no idea why, I guess it could be err=7 or IRL demanding their attention)...

I've mentioned this idea before in game (about every time someone quits in RA, even on the opponents side), only my time for banishment was eight hours so that they would really feel the sting of their idiocy...
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Old Sep 20, 2006, 09:43 PM // 21:43   #7
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players 1-3 join the game
me: hi
p2: hi there
player 3 has left the game
player 4 has joined the game
p4: hi

dontcha just love that one?!
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Old Sep 20, 2006, 10:38 PM // 22:38   #8
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Quote:
Originally Posted by Horseman Of War
players 1-3 join the game
me: hi
p2: hi there
player 3 has left the game
player 4 has joined the game
p4: hi

dontcha just love that one?!
Lol yea I would say thats the #1 reason why people leave in RA, some player is taking a while to load and they assume he dc'ed or will take too long.

As for the suggestion, how many times does this have to come up? Ive been in tons of groups with no monk and won over 5 consecutive. The number of leavers is not "outrageous" and who even cares? Its RA...

Quote:
Originally Posted by lioka pelenoria
If anyone has noticed, random arenas is no longer a test of player skill
Um... What r u talkin about... RA was always luck. The luck being not getting a mending W/Mo or other noobs on your team and seeing them on the other team
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Old Sep 20, 2006, 10:40 PM // 22:40   #9
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What if I don't like my team and want to leave?

/not signed

(and yes that's sarcasm)

If you don't like leavers go to TA and get friends to play with. Or play as a monk.
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Old Sep 20, 2006, 11:22 PM // 23:22   #10
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Quote:
Anyone with me on this?
I hope to god that you end up with a party that has a ranger running around non-stop purposely grieving the other team... then hopefully you'll think twice about getting this idea implemented.

Then, I hope you get into a party with two monks and no firepower...

Then, I hope that you get a party that has an AFKer or a Leecher. Well done, expect the leechers to /sign on this, they need the free faction.

This has been suggested so many times, and each time it's just gonna get shot down.

And of course, pulling out my ethernet cable results in a n err7, if this idea got implemented, I would have to force myself to do that.
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Old Sep 21, 2006, 12:00 AM // 00:00   #11
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wasnt RANDOM ARENA created just so you can try crazy builds on real players?
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Old Sep 21, 2006, 12:20 AM // 00:20   #12
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/notsigned
I'm sorry but if I see a battle as hopeless say we get a lvl 12 on our team and I actually did get a level 12 so a left. But seriously, I'm not going to put up playing a whole game that is forseen that we're going to lose. Also there are game when there are just runners on your team and you know you don't want to watch that if that person has no res.
Anyway, I've had the bad luck off being kicked off the computer for like a minute or maybe hours. And if Clawdius likes calling that idiocy and have the person be banned for 8 hours, he should be shot. Twice.
Also it's not like the person that left is going to give a damn or not about leaving by accident, or on purpose.

Anyway, I know I have agreed to this before, but now after doing some INTELLECTUAL thinking (not that you guys aren't intelligent I'm sure you're a hell lot smarter than me depending...) I came to the conclusion of this banning thing to be just odd and silly.
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Old Sep 21, 2006, 12:38 AM // 00:38   #13
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Quote:
Originally Posted by vinegrower
so instead of using the map function, or what ever to leave, they will just hit the power button on their modem or router and be able to log right back on. Nothing changed.
Except, they won't, because that's more effort than they will be willing to make, and I doubt they'll want to have to wait 30s for their router to reboot and reconnect, and then have to restart GW.

Also, all disconnects for whatever reason can simply initiate the 5 minute lockout. It's only 5 minutes. If you lost connection, it's probably going to stay lost for a minute anyway.
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Old Sep 21, 2006, 12:42 AM // 00:42   #14
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Quote:
Originally Posted by Terra Xin
I hope to god that you end up with a party that has a ranger running around non-stop purposely grieving the other team... then hopefully you'll think twice about getting this idea implemented.

Then, I hope you get into a party with two monks and no firepower...

Then, I hope that you get a party that has an AFKer or a Leecher. Well done, expect the leechers to /sign on this, they need the free faction.

This has been suggested so many times, and each time it's just gonna get shot down.

And of course, pulling out my ethernet cable results in a n err7, if this idea got implemented, I would have to force myself to do that.
Ive seen all of that. It leads to another feature that should accompany this, a maximum match duration for random arenas, 10 minutes maybe. This itself could be controversial and shot down though.

Like it was said though. Its RANDOM ARENAS, so you shouldn't expect to get a perfect team every time. However, people DO expect to get perfect teams every time, when they dont, they *think*
Quote:
"I'm not going to put up playing a whole game that is forseen that we're going to lose"
and leave.

This is why 75% of the parties I've been on have had fewer than 4 people, and the reason why I proposed this petition. I shouldn't have to go to team arenas inorder to simply have a full party for the duration of the match.

In the mean time, i ask that those of you who think the way quoted above that you roll a 4 sided die before you click enter mission (in game if you dont have one). If you get a 4, click enter mission, else assume that you would have gotten a party you dont want to put up with, and wait 30 seconds, spare yourself the time of having to reconnect back to random arenas. Or go to team arenas as suggested. (Theres nublets there too.)
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Old Sep 21, 2006, 01:01 AM // 01:01   #15
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If you can recall your sources correctly instead of being a spin doctor. I said I'm not putting up with a team with a lvl 12 on it. Other than that if it's all level 20s I stay. And I also don't leave if it's 3 people, most of the time I dont' leave even if it's myself. Other than that, you're argument is kind of superfluous.
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Old Sep 21, 2006, 01:12 AM // 01:12   #16
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Quote:
Originally Posted by Clawdius_Talonious
I've mentioned this idea before in game (about every time someone quits in RA, even on the opponents side), only my time for banishment was eight hours so that they would really feel the sting of their idiocy...
Ummm, so if you happen to get a team of all wars and end up facing a griefer invinci-monk, you get the choice of hopelessly pounding on that monk knowing you will never bring him down or that of quitting and being banished for 8 hours? Yeah, nice choice really heh.
The same applies if the ban is 5 mins. You get punished because your opponent decides to grief you? Fun Fun.
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Old Sep 21, 2006, 01:28 AM // 01:28   #17
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If people take RA serioulsy they need to rethink..its there for a laugh nothing more.

Anyways..old idea

/no
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Old Sep 21, 2006, 01:38 AM // 01:38   #18
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Not signed. The way to decrease quitting is to increase player quality. Elementalist with pet? I'm off. Whammo with mending? Same again. Necromancer who sits and spams wither and malaise on a target who continuously swaps it off? Cya.

I'm sorry it annoys you, but I honestly can't be bothered wasting my time with people who are running blatantly bad builds. I've run an experiment over the last few weeks. I've been staying with them and then offering some friendly advice. So far out of about thirty offers of advice, everyone has come back with abuse. I've had people claiming to be rank 11, people threatening me with death (because I suggested that their mending might be a bit bad), the list goes on. The average random arena player has a number of misfiring synapses and I can't be bothered keeping them alive.

I'm in random arenas for one reason, to get a halfway competant team. If that doesn't happen within three enters I'll generally leave. The solution to me not leaving? Don't be a scrub.
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Old Sep 21, 2006, 01:39 AM // 01:39   #19
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/signed

ADD: If any player leave before the game even started. They cannot join another game for 10 mins.
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Old Sep 21, 2006, 02:31 AM // 02:31   #20
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There is a number of different reason why players log..

1> leaving the house to see "real" people
2> family issues
3> food time....food>>>gw

this idea isn't new and it didn't get a very good reception last time it was suggested. Want to play serious PvP then go play GvG/HoH...RA is for those that want to learn/cant get in HA groups..blah blah
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